What are Trapstates?

When a learner interacts with a lesson, the lesson can respond based on the way they interact with it. One way this is done is through trapstates. Thrapstates are correct and incorrect states we are trapping for. Trapstates conditions, that when met, trigger actions in the lesson like feedback, changing the lesson, or even taking them to a different path.

How do they work?

Creating and Editing Trapstates

Adaptivity Window

This is where you can rename it, change the order of the trapstate compared to others, and more

The Rules Editor

Conditions

Describe the condition for a trapstate by setting up CAPI

Actions

Common Trapstates and Situations